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Version: 1.0

Export from Blender

  • Click on File > Export > glTF 2.0 from the menu bar.

  • Choose the export folder and the name of the GLB file.

  • In the include panel, UNCHECK everything except for Custom Properties.

:::Important

enable custom properties by checking Export Custom Properties in the extras panel. This will allow BYOM to read your interactivity settings from Blender.

:::

Blender Preferences Menu

Yay! You are almost done. Now we are all set to publish this world.